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Hero Siege belts

57 items with a drop source recovered from the client, 57 of them unique. 5 name specific places; the rest can drop anywhere at their base rate.

Ashen BeltBelt · unique · Anywhere · 6 stats
  • 36 to 48 Defense
  • 50 to 75 Enhanced Defense
  • 15 to 30 Fire Skill Damage increased by
  • 35 to 50 Fire resistance
  • 10 Max fire resistance
  • 5 Life per level
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Assassin's BeltBelt · unique · Anywhere · 7 stats
  • 20 to 32 Defense
  • 30 to 45 Enhanced Defense
  • 6 to 10 Life stolen per Hit
  • 1 to 3 Physical skills
  • 8 to 15 Attack rating %
  • 15 to Dexterity
  • 5 All damage reduction
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Belt of Infinite WealthBelt · unique · Anywhere · 7 stats
  • 52 to 68 Defense
  • 45 to 60 Enhanced Defense
  • 20 to 25 Magic find
  • 25 to 40 Extra gold
  • 1 to 5 Exp gain
  • 0.5 Magic find per level
  • 10 Physical damage reduction
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Belt of SkullsBelt · unique · Act 5 · 11 places · 10 stats
  • 52 to 68 Defense
  • 45 to 75 Enhanced Defense
  • 20 to 35 Movement Speed
  • 20 to 30 Bleed damage increased by
  • 25 to 40 Attack Damage
  • 5 to 15 Stat extraDamageBleeding
  • 6 to 10 Life stolen per Hit
  • 25 Chance for a Deadly Blow
  • 150 Faster Hit Recovery
  • Burst of Speed Gain increased movement speed for a short period after killing a monster.
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Belt of WarBelt · unique · Anywhere · 6 stats
  • 3 to 5 Defense
  • 30 to 50 Enhanced Defense
  • 20 to 35 Enhanced Damage
  • 3 to 5 to All Attributes
  • 7 to 12 Life stolen per Hit
  • 50 to Attack Rating
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Bronze Legion GirdleBelt · unique · Anywhere · 7 stats
  • 3 to 5 Defense
  • 30 to 50 Enhanced Defense
  • 75 to 125 Mana Increased by
  • 5 to 10 All resistance
  • 30 to 35 Mana regen
  • 10 to Energy
  • 1 Light radius
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Brute's Cord Belt · unique · Anywhere · 7 stats
  • 8 to 16 Defense
  • 50 to 70 Enhanced Defense
  • 5 to 10 Increased Critical Strike Damage
  • 5 to 12 to Physical Damage
  • 20 to Strength
  • 20 Ignore defense
  • 10 Chance for Critical Strike
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Butcher's BeltBelt · unique · Anywhere · 7 stats
  • 52 to 68 Defense
  • 75 to 125 Enhanced Defense
  • 1 to 3 Physical skills
  • 20 to 40 Damage Taken Reduced by
  • 15 to 35 Life Replenish
  • 15 to 25 to Dexterity
  • 20 to 30 All resistance
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Cingulum of Shifting DestinyBelt · unique · Anywhere · 4 stats
  • 36 to 48 Defense
  • 150 to 175 Enhanced Defense
  • 2 to 3 All talents
  • 15 to 30 to All Attributes
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Combat Duty BeltBelt · unique · Anywhere · 8 stats
  • 36 to 48 Defense
  • 50 to 75 Enhanced Defense
  • 12 to 26 to Physical Damage
  • 15 to 20 Attack rating %
  • 1 to 3 Physical skills
  • 20 to 40 to Strength
  • 15 Chance for a Crushing Blow
  • 15 to Armor
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Commander's SashBelt · unique · Anywhere · 14 stats
  • 52 to 68 Defense
  • 50 to 85 Enhanced Defense
  • 3 to 5 Mana stolen per Hit
  • 3 to 5 Life stolen per Hit
  • 10 to 15 to Strength
  • 20 to 25 to Dexterity
  • 15 to 20 All resistance
  • 5 to 10 Physical damage reduction
  • 1 All talents
  • 10 Attack Speed
  • 1 Piercing
  • 10 Slow target
  • 3 Mana After each Kill
  • -3 Light radius
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Crystal BeltBelt · unique · Anywhere · 6 stats
  • 20 to 32 Defense
  • 30 to 45 Enhanced Defense
  • 15 to 20 All resistance
  • 8 to 15 to All Attributes
  • 1 All talents
  • 15 Faster Hit Recovery
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Earth Shaper's BeltBelt · unique · Anywhere · 7 stats
  • 52 to 68 Defense
  • 45 to 75 Enhanced Defense
  • 35 to 50 Life Increased by
  • 25 to 40 Mana Increased by
  • 8 to 15 Mana regen
  • 18 to 25 to Armor
  • 5 All resistance
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El Patrón's MadnessBelt · unique · Anywhere · 4 stats
  • 440 to 500 Defense
  • 300 to 350 Enhanced Defense
  • 25 Cooldown reduction potion
  • Programmer´s Delirium Increases the power of stats on your ring slots.
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Engineer's ToolbeltBelt · unique · Anywhere · 6 stats
  • 52 to 68 Defense
  • 45 to 75 Enhanced Defense
  • 12 to 20 Magic damage %
  • 6 to 12 Explosion aoe
  • 20 Faster cast rate
  • 10 Movement Speed
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Flame Diviner's CordBelt · unique · Anywhere · 7 stats
  • 152 to 168 Defense
  • 445 to 575 Enhanced Defense
  • 15 to 25 Fire Skill Damage increased by
  • 25 to 35 ExtraFireBurning
  • 45 Fire resistance
  • 25 All resistance
  • Hydra Spawn a fiery hydra that shoots fireballs with area of effect fire damage towards the closest monster.
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Foxweave BeltBelt · unique · Anywhere · 6 stats
  • 20 to 32 Defense
  • 30 to 45 Enhanced Defense
  • 5 to 10 Mana %
  • 10 to 20 Cold damage %
  • 75 to Cold Resistance
  • 1 Cannot be frozen
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Freya's Frozen BuckleBelt · unique · Act 6 · 7 places · 12 stats
  • 75 to 100 Defense
  • 120 to 140 Enhanced Defense
  • 25 to 35 Cold damage %
  • 2 to 5 Cold skills
  • 25 to 40 Increased frost bite damage
  • 15 to 30 Stat extraDamageFrozen
  • 10 to 15 Cold absorb
  • 1 Cannot be frozen
  • 2 All talents
  • 40 to Energy
  • 40 Intelligence
  • Frozen Boulder Throw a frozen boulder dealing cold damage to monsters on its path.
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Gaze of the VoidBelt · unique · Anywhere · 7 stats
  • 36 to 48 Defense
  • 50 to 75 Enhanced Defense
  • 30 to 40 Arcane Resistance
  • 5 to 15 Ignore magic resist
  • 15 to 25 Magic damage %
  • 1 to 2 Arcane skills
  • 5 Physical damage reduction
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Girdle of Eternal WarBelt · unique · Sung Lee (Inferno Difficulty) · 11 stats
  • 75 to 100 Defense
  • 120 to 140 Enhanced Defense
  • 2 to 3 All talents
  • 40 to 50 Increased Critical Strike Damage
  • 30 to 40 to Vitality
  • 500 to 750 Life Increased by
  • 3 Random skill
  • 15 Attack Speed
  • 25 Chance for a Crushing Blow
  • 1 Movement Phasing
  • 2 Sockets
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Girdle of ResilienceBelt · unique · Anywhere · 6 stats
  • 3 to 5 Defense
  • 15 to 30 Enhanced Defense
  • 10 to 20 Movement Speed
  • 8 to 15 Intelligence
  • 25 to 40 Faster Hit Recovery
  • 150 Life Increased by
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Gladiator King's BeltBelt · unique · King Rakhul · 7 stats
  • 52 to 68 Defense
  • 65 to 100 Enhanced Defense
  • 10 to 20 to All Attributes
  • 40 to 50 ExtraPhysicalBleed
  • 15 to 20 Increased ailment damage
  • 2 All talents
  • 15 All resistance
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Guardian's WaistbandBelt · unique · Anywhere · 5 stats
  • 3 to 5 Defense
  • 30 to 35 Enhanced Defense
  • 5 to 15 All resistance
  • 15 to 20 to Poison Resistance
  • 10 to Vitality
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Hatshepsut's GirdleBelt · unique · Anywhere · 6 stats
  • 36 to 48 Defense
  • 45 to 65 Enhanced Defense
  • 15 to 30 Extra gold
  • 15 to 30 Magic find
  • 10 Attack Speed
  • 3 Light radius
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Heavy DutyBelt · unique · Anywhere · 8 stats
  • 8 to 16 Defense
  • 50 to 70 Enhanced Defense
  • 10 to 15 to Vitality
  • 225 to 350 Life Increased by
  • 25 to 50 Faster Hit Recovery
  • 10 to Strength
  • 20 Life Replenish
  • 15 Movement Speed
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Ice Queen's CestusBelt · unique · Anywhere · 8 stats
  • 52 to 68 Defense
  • 60 to 70 Enhanced Defense
  • 40 to 50 to Cold Resistance
  • 1 to 2 Cold skills
  • 10 to 25 Cold damage %
  • 8 to 15 of Damage Taken Recouped as Mana
  • 20 to Energy
  • 1 Cannot be frozen
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Justiciar's Thunder SashBelt · unique · Anywhere · 9 stats
  • 52 to 68 Defense
  • 45 to 75 Enhanced Defense
  • 20 to 40 Arcane Resistance
  • 15 to 25 Attack Speed
  • 2 to 3 Lightning skills
  • 2 to 5 Mana %
  • 12 Mana After each Kill
  • Lightning Fury Strike monsters with increased attack damage causing lightning to chain between them dealing lightning damage.
  • Eye of the Storm Increases your lightning skill damage.
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Knight's GirdleBelt · unique · Anywhere · 6 stats
  • 52 to 68 Defense
  • 65 to 85 Enhanced Defense
  • 1 to 2 All talents
  • 40 to 60 Damage return
  • 30 to 40 to Vitality
  • 2 to 4 Physical damage reduction
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Komodo's BloodstrapBelt · unique · Possessed Luna · 10 stats
  • 52 to 68 Defense
  • 40 to 60 Enhanced Defense
  • 2 to 3 All talents
  • 1 to 2 Random skill
  • 10 to 18 Life %
  • 8 to 14 Physical damage reduction
  • 5.2 Life per level
  • 15 Life Replenish
  • Defunct Surgeon Temporarily increase your attack speed and life stolen per hit. When active lose a portion of your maximum life per second (Non-fatal).
  • Devout Doctor Gain physical damage based on your maximum life.
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Lich SashBelt · unique · Anywhere · 6 stats
  • 20 to 32 Defense
  • 30 to 45 Enhanced Defense
  • 45 to 60 Arcane Resistance
  • 10 to 15 Magic Skill Damage increased by
  • 1 All talents
  • 5 Mana %
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Liquor HolsterBelt · unique · Anywhere · 6 stats
  • 52 to 68 Defense
  • 50 to 80 Enhanced Defense
  • 18 to 30 to All Attributes
  • 8 to 20 Movement Speed
  • 1 All talents
  • Liquid Containers Your left foremost potions are now permanently active with a portion of the power. You can no longer use potions.
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Lunar Prophet's GirdleBelt · unique · Anywhere · 6 stats
  • 46 to 58 Defense
  • 60 to 70 Enhanced Defense
  • 40 to 60 to Cold Resistance
  • 12 to 20 Ignore cold resist
  • 15 Cold damage %
  • 8 Cold absorb
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Majorie's BeltBelt · unique · Anywhere · 10 stats
  • 150 to 200 Defense
  • 250 to 350 Enhanced Defense
  • 3 to 5 All talents
  • 25 to 45 to All Attributes
  • 10 to 15 Magic damage reduction
  • 10 to 15 Physical damage reduction
  • 25 All resistance
  • 25 Stat 279
  • 4 Stat 280
  • 2 to 3 Sockets
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Monkeyskin BeltBelt · unique · Anywhere · 8 stats
  • 75 to 90 Defense
  • 125 to 150 Enhanced Defense
  • 30 to 40 to Vitality
  • 10 to 20 Skill Haste Increased by
  • 50 to 75 Faster Hit Recovery
  • 25 to 35 Life Replenish
  • 75 Fire resistance
  • 75 to Cold Resistance
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Pitfighter's Razor BeltBelt · unique · Anywhere · 7 stats
  • 8 to 16 Defense
  • 50 to 70 Enhanced Defense
  • 40 to 60 to Attack Rating
  • 15 to Strength
  • 15 to Dexterity
  • 25 Chance for a Deadly Blow
  • 5 Attack rating %
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Prophet's BranchBelt · unique · Anywhere · 5 stats
  • 52 to 68 Defense
  • 75 to 150 Enhanced Defense
  • 32 to 40 Flat Poison Skill Damage
  • 17 to 25 Poison Skill Damage increased by
  • 20 All resistance
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Rugal's Sash of UndertakingBelt · unique · Anywhere · 7 stats
  • 65 to 80 Defense
  • 110 to 130 Enhanced Defense
  • 8 to 15 Physical damage reduction
  • 8 to 18 Ignore magic resist
  • 20 to All Attributes
  • 30 All resistance
  • Meat Shield Cast a meat shield reducing physical damage taken.
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Runemaster's WaistwrapBelt · unique · Anywhere · 5 stats
  • 8 to 16 Defense
  • 10 to 20 Magic Skill Damage increased by
  • 5 to 10 to Energy
  • 10 Intelligence
  • 5 Magic damage reduction
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Sandmagi's SashBelt · unique · Anywhere · 7 stats
  • 36 to 48 Defense
  • 150 to 175 Enhanced Defense
  • 1 to 2 All talents
  • 5 to 10 Guardian burst
  • 20 to 35 Guardian damage
  • 15 Guardian attack speed
  • 25 Guardian duration
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Sash of Eternal HatredBelt · unique · Uber Damien · 7 stats
  • 52 to 68 Defense
  • 45 to 75 Enhanced Defense
  • 15 to 30 to Vitality
  • 4 Stat 0
  • 4 Stat 1
  • 4 Stat 2
  • 75 Faster Hit Recovery
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Sash of the MagiBelt · unique · Anywhere · 7 stats
  • 52 to 68 Defense
  • 60 to 70 Enhanced Defense
  • 20 to 30 Faster cast rate
  • 40 to 65 Life Increased by
  • 15 to 25 Magic Skill Damage increased by
  • 4 Mana %
  • Manapool Aura When active, increases your and your party members mana replenish.
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Serpent's EmbraceBelt · unique · Act 5, Act 8 · 8 places · 11 stats
  • 440 to 500 Defense
  • 300 to 350 Enhanced Defense
  • 2 to 3 Poison skills
  • 15 to 30 Increased poisoned damage
  • 15 to 30 Extra Poison Damage to Poisoned Monsters
  • 15 to 30 Poison Skill Damage increased by
  • 10 to 15 Poison absorb
  • 2 All talents
  • 25 to Enemy Poison Resistance
  • 15 Poisoned Tick Frequency increased by
  • Jungle Camouflage Temporarily increases your poison skill damage.
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Set's Lightning SashBelt · unique · Act 4 · 8 places · 11 stats
  • 75 to 100 Defense
  • 120 to 140 Enhanced Defense
  • 1 to 2 All talents
  • 25 to 35 Lightning damage %
  • 3 to 6 Lightning skills
  • 25 to 35 Increased stasis damage
  • 25 to 40 Mana regen
  • 10 to 15 Lightning absorb
  • 10 to Maximum Lightning Resist
  • 30 to Vitality
  • Static Shock Shock target location with static electricity inflicting monsters with static shock dealing lightning damage over time.
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Solar Magister's SashBelt · unique · Anywhere · 6 stats
  • 20 to 32 Defense
  • 1 to 2 Fire skills
  • 12 to 20 Fire Skill Damage increased by
  • 25 to 40 Fire resistance
  • 8 to All Attributes
  • Supernova Explode into a supernova dealing fire damage on a large radius.
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Soulburn BeltBelt · unique · Act 2 · 10 places · 10 stats
  • 75 to 100 Defense
  • 120 to 140 Enhanced Defense
  • 15 to 25 ExtraFireBurning
  • 15 to 25 Fire Skill Damage increased by
  • 1 to 3 Fire skills
  • 15 to 30 to Enemy Fire Resistance
  • 17 to 25 Increased burning damage
  • 10 to 15 Fire Damage Absorbed
  • 30 Intelligence
  • Soulburn Causes your fire damage skills to inflict burning on monsters for a short period.
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Storm's DawnBelt · unique · Anywhere · 5 stats
  • 8 to 16 Defense
  • 15 to 20 Lightning damage %
  • 5 to 10 to Enemy Lightning Resistance
  • 50 to 75 Mana Increased by
  • -40 to Lightning Resistance
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Sun Wukong's BeltBelt · unique · Anywhere · 7 stats
  • 36 to 48 Defense
  • 50 to 75 Enhanced Defense
  • 10 to 15 All resistance
  • 15 to 30 to Vitality
  • 3 Life per level
  • 50 Life Replenish
  • 1 All talents
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Tether of AnguishBelt · unique · Anywhere · 7 stats
  • 36 to 48 Defense
  • 60 to 70 Enhanced Defense
  • 15 to 25 Poison Skill Damage increased by
  • 12 to 20 Stat extraDamagePoisoned
  • 40 to 60 to Poison Resistance
  • 10 to 15 to Enemy Poison Resistance
  • 25 Poison length reduced
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Thunder Caller's SashBelt · unique · Anywhere · 6 stats
  • 52 to 68 Defense
  • 40 to 60 Enhanced Defense
  • 15 to 25 Intelligence
  • 5 to 15 of Damage Taken Recouped as Mana
  • 40 Defense vs Missiles
  • Symphony of Thunder Gain increased lightning damage for a short period of time also zapping all monsters with thunderbolts when hit by a lightning skill.
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Traveler's Double BeltBelt · unique · Anywhere · 5 stats
  • 52 to 68 Defense
  • 75 to 150 Enhanced Defense
  • 15 to 30 to All Attributes
  • 10 All damage reduction
  • 20 All resistance
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Tribal BeltBelt · unique · Anywhere · 7 stats
  • 36 to 48 Defense
  • 50 to 75 Enhanced Defense
  • 175 to 200 to Attack Rating
  • 20 to 35 Enhanced Damage
  • 10 to 15 Attack Speed
  • 15 Chance for a Deadly Blow
  • 10 All resistance
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Trophy HunterBelt · unique · Possessed Luna (Inferno Only) · 10 stats
  • 52 to 68 Defense
  • 50 to 80 Enhanced Defense
  • 1 to 2 All talents
  • 15 to 35 Movement Speed
  • 5 to 20 to All Attributes
  • 5 to 8 Exp gain
  • 10 to 25 Life After each Kill
  • 10 to 25 Mana After each Kill
  • 20 Attack rating %
  • Collector Activates a random Shrine event.
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Tundra Warrior's GirdleBelt · unique · Anywhere · 7 stats
  • 20 to 32 Defense
  • 30 to 45 Enhanced Defense
  • 150 to 200 to Attack Rating
  • 10 to 30 to Strength
  • 10 to 30 to Dexterity
  • 20 to 30 Enhanced Damage
  • 1 to 2 Physical skills
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USB's CordBelt · unique · Anywhere · 6 stats
  • 3 to 5 Defense
  • 128 Enhanced Defense
  • 16 Faster cast rate
  • 32 Attacks per Second
  • 8 Lightning damage %
  • 64 Mana Increased by
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Vagabond's StrapBelt · unique · Anywhere · 5 stats
  • 52 to 68 Defense
  • 45 to 75 Enhanced Defense
  • 5 to 10 Chance for Critical Strike
  • 20 to 35 Increased Critical Strike Damage
  • 0.4 to Physical Damage (Based on Level)
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Vipermagi's BeltBelt · unique · Anywhere · 6 stats
  • 20 to 32 Defense
  • 30 to 45 Enhanced Defense
  • 10 to 20 Faster cast rate
  • 10 to Energy
  • 15 All resistance
  • 15 Mana regen
Farm It!
Warbosses' Trophy BeltBelt · unique · Anywhere · 7 stats
  • 36 to 48 Defense
  • 50 to 75 Enhanced Defense
  • 15 to 25 Increased Critical Strike Damage
  • 0.5 Enhanced Damage (Based on Level)
  • 10 Chance for Critical Strike
  • 30 to Strength
  • 8 to Vitality
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Other kinds of item

The rate is the base figure the in-game journal prints: the one-in-N chance the client stores for that item dropping anywhere, before Magic Find and before any zone or buff bonus. Where a place is named, the client also stores a better rate for that item in that place, listed on the place pages.

An item with no rate has no base rate in the data recovered so far, which usually means something hands it over directly rather than dropping it.