Act 2 drops
19 places in Act 2, 30 items between them with a drop source recovered from the client.
Nothing in this part of the world matches that. It may drop somewhere else, or anywhere at its base rate.
5 specials, 5 zones, 5 rifts, 3 boss dungeons, 1 boss.
Chamber of Ice Boss dungeon · 15 items
Identical drop table: Chilling Cavern, Freezing Steppes.
Ancient City Level 1 Special · 10 items
Identical drop table: Ancient City Level 2, Ancient City Level 3, Frozen Cellar Level 1, Frozen Cellar Level 2.
The Glacial Trail Zone · 7 items
Chilling Lake Zone · 6 items
Snowy Mountains Zone · 6 items
Crystal Village Zone · 5 items
Arctic Tundra Zone · 4 items
Unstable Rift 02 01 Rift · 4 items
Identical drop table: Unstable Rift 02 02, Unstable Rift 02 03, Unstable Rift 02 04, Unstable Rift 02 05.
Places with no recovered drop table
1 place in Act 2 exist in the client's zone catalogue but no item names them as a source in the data recovered so far.
- Death’s Breach
Other parts of the world
A rate here is the chance in this place specifically: the client keeps a multiplier per place and applies it to the item's base rate, so a place an item is meant to be farmed in gives a smaller number than the same item dropping anywhere. A handful of rows say the rate was not recovered, which means the client stores a place but no usable multiplier for it.
Zones are procedurally generated, so this says which place, not where inside it. For an item's overall rarity see the item drop rates.