Act 3 drops
19 places in Act 3, 27 items between them with a drop source recovered from the client.
Nothing in this part of the world matches that. It may drop somewhere else, or anywhere at its base rate.
5 specials, 5 zones, 5 rifts, 3 boss dungeons, 1 boss.
Ra’s Labyrinth Boss dungeon · 14 items
Identical drop table: Sewers of Mos’Arathim, Tomb of Ancients.
Cauflax Tomb Level 1 Special · 8 items
Identical drop table: Cauflax Tomb Level 2, Cauflax Tomb Level 3, Forgotten City Level 1, Sand Cave.
Dry Hills Zone · 7 items
Corrupted Oasis Zone · 6 items
Mos'Arathim Desert Zone · 6 items
Pyramid Level 2 Zone · 4 items
Unstable Rift 03 01 Rift · 4 items
Identical drop table: Unstable Rift 03 02, Unstable Rift 03 03, Unstable Rift 03 04, Unstable Rift 03 05.
Pyramid Level 1 Zone · 3 items
Places with no recovered drop table
1 place in Act 3 exist in the client's zone catalogue but no item names them as a source in the data recovered so far.
- Tomb of the Fallen King
Other parts of the world
A rate here is the chance in this place specifically: the client keeps a multiplier per place and applies it to the item's base rate, so a place an item is meant to be farmed in gives a smaller number than the same item dropping anywhere. A handful of rows say the rate was not recovered, which means the client stores a place but no usable multiplier for it.
Zones are procedurally generated, so this says which place, not where inside it. For an item's overall rarity see the item drop rates.