Hero Builder

Act 3 drops

19 places in Act 3, 27 items between them with a drop source recovered from the client.

5 specials, 5 zones, 5 rifts, 3 boss dungeons, 1 boss.

Ra’s Labyrinth Boss dungeon · 14 items

Identical drop table: Sewers of Mos’Arathim, Tomb of Ancients.

Anubis' Mighty Hands uniqueGloves1 in 8,496
Anubis Oculus uniqueAmulet1 in 10,433
Anubis Torso uniqueChest1 in 11,191
Astral Projector uniqueWeapon1 in 70,977
Pagan God's Blasphemy uniqueWeapon1 in 75,803
Quickening Zephyr uniqueRing1 in 100,514
Shishkebab uniqueWeapon1 in 107,553
Nikita's KJ-33 Helmet uniqueHelmet1 in 150,733
Sähköpuimuri uniqueWeapon1 in 155,295
Demon's Mirror uniqueShield1 in 179,943
Storm In A Vial uniqueCharm1 in 180,641
Tablet of Awakening uniqueCharm1 in 369,712
Eden's Harvester uniqueWeaponrate not recovered
Satanic DiceMaterialrate not recovered

Cauflax Tomb Level 1 Special · 8 items

Identical drop table: Cauflax Tomb Level 2, Cauflax Tomb Level 3, Forgotten City Level 1, Sand Cave.

Astral Projector uniqueWeapon1 in 70,977
Eden's Harvester uniqueWeapon1 in 100,568
Fighter Magi's Grips uniqueGloves1 in 104,300
Arrow of Zamjo uniqueWeapon1 in 106,918
Desert's Storm uniqueBoots1 in 114,053
SUOMI FINLAND PERKELE uniqueShield1 in 155,178
Storm In A Vial uniqueCharm1 in 180,641
Tablet of Awakening uniqueCharm1 in 369,712

Dry Hills Zone · 7 items

Venomsteel Carapace uniqueChest1 in 104,298
Plague Bringer's Touch uniqueGloves1 in 104,314
Desert's Storm uniqueBoots1 in 114,053
Ancient Aegis uniqueShield1 in 116,443
Recurving Corrosion uniqueWeapon1 in 130,984
Nikita's KJ-33 Helmet uniqueHelmet1 in 150,733
Demon's Mirror uniqueShield1 in 179,943

Corrupted Oasis Zone · 6 items

Plague Bringer's Touch uniqueGloves1 in 104,314
Desert's Storm uniqueBoots1 in 114,053
Ancient Aegis uniqueShield1 in 116,443
Recurving Corrosion uniqueWeapon1 in 130,984
Nikita's KJ-33 Helmet uniqueHelmet1 in 150,733
Demon's Mirror uniqueShield1 in 179,943

Mos'Arathim Desert Zone · 6 items

Venomsteel Carapace uniqueChest1 in 104,298
Plague Bringer's Touch uniqueGloves1 in 104,314
Desert's Storm uniqueBoots1 in 114,053
Ancient Aegis uniqueShield1 in 116,443
Recurving Corrosion uniqueWeapon1 in 130,984
Demon's Mirror uniqueShield1 in 179,943

Pyramid Level 2 Zone · 4 items

Desert's Storm uniqueBoots1 in 114,053
Giant's Band of Strength uniqueRing1 in 130,968
Nikita's KJ-33 Helmet uniqueHelmet1 in 150,733
Demon's Mirror uniqueShield1 in 179,943

Unstable Rift 03 01 Rift · 4 items

Identical drop table: Unstable Rift 03 02, Unstable Rift 03 03, Unstable Rift 03 04, Unstable Rift 03 05.

Loaded Dice uniqueCharm1 in 216,993
Celestial's Authority uniqueShield1 in 462,576
Aimbot.exe uniqueCharm1 in 1,081,643
Sight Of The Gods uniqueHelmet1 in 1,131,808

Pyramid Level 1 Zone · 3 items

Desert's Storm uniqueBoots1 in 114,053
Giant's Band of Strength uniqueRing1 in 130,968
Demon's Mirror uniqueShield1 in 179,943

Places with no recovered drop table

1 place in Act 3 exist in the client's zone catalogue but no item names them as a source in the data recovered so far.

Other parts of the world

A rate here is the chance in this place specifically: the client keeps a multiplier per place and applies it to the item's base rate, so a place an item is meant to be farmed in gives a smaller number than the same item dropping anywhere. A handful of rows say the rate was not recovered, which means the client stores a place but no usable multiplier for it.

Zones are procedurally generated, so this says which place, not where inside it. For an item's overall rarity see the item drop rates.