Hero Builder

Hero Siege runes and socketables

109 items with a drop source recovered from the client. 0 name specific places; the rest can drop anywhere at their base rate.

AgilityAnywhere1 in 11,000
AmethystAnywhere1 in 150
AncientAnywhere1 in 52,000
AngelAnywhere1 in 60,000
Anubis' SoulgemAnywhere1 in 11,000
BerAnywhere1 in 104,800
BruteAnywhere1 in 17,500
Chipped AmethystAnywhere1 in 50
Chipped DiamondAnywhere1 in 50
Chipped EmeraldAnywhere1 in 50
Chipped RubyAnywhere1 in 50
Chipped SapphireAnywhere1 in 50
Chipped SkullAnywhere1 in 50
Chipped TopazAnywhere1 in 50
CoAnywhere1 in 1,675
Damien's SoulgemAnywhere1 in 11,000
Death's SoulgemAnywhere1 in 11,000
DelAnywhere1 in 600
DiamondAnywhere1 in 150
DoomAnywhere1 in 35,000
DraxAnywhere1 in 224,800
EarthAnywhere1 in 17,500
EmeraldAnywhere1 in 150
ErtAnywhere1 in 525
EthAnywhere1 in 475
FatalityAnywhere1 in 12,500
FawnAnywhere1 in 700,000
FelAnywhere1 in 1,700
Flawed AmethystAnywhere1 in 100
Flawed DiamondAnywhere1 in 100
Flawed EmeraldAnywhere1 in 100
Flawed RubyAnywhere1 in 100
Flawed SapphireAnywhere1 in 100
Flawed SkullAnywhere1 in 100
Flawed TopazAnywhere1 in 100
Flawless AmethystAnywhere1 in 200
Flawless DiamondAnywhere1 in 200
Flawless EmeraldAnywhere1 in 200
Flawless RubyAnywhere1 in 200
Flawless SapphireAnywhere1 in 200
Flawless SkullAnywhere1 in 200
Flawless TopazAnywhere1 in 200
FloAnywhere1 in 800,000
GladiatorAnywhere1 in 16,200
GoblinAnywhere1 in 42,000
GulAnywhere1 in 18,500
Gurag's SoulgemAnywhere1 in 11,000
HelAnywhere1 in 1,525
HeroismAnywhere1 in 46,550
IoAnywhere1 in 1,550
IstAnywhere1 in 12,500
JahAnywhere1 in 154,800
JolAnywhere1 in 1,000,000
JordAnywhere1 in 1,300,000
Karp King's SoulgemAnywhere1 in 11,000
KekAnywhere1 in 1,200,000
KoboldAnywhere1 in 24,000
LemAnywhere1 in 2,500
LumAnywhere1 in 1,550
MagisterAnywhere1 in 14,400
MalAnywhere1 in 10,000
Mevius' SoulgemAnywhere1 in 11,000
MidasAnywhere1 in 25,500
NafAnywhere1 in 450
NjuAnywhere1 in 900,000
NutAnywhere1 in 575
Odin's SoulgemAnywhere1 in 11,000
OlAnywhere1 in 350
OldAnywhere1 in 350
PulAnywhere1 in 4,000
QiAnywhere1 in 43,500
RelicAnywhere1 in 12,800
RexAnywhere1 in 525
RubyAnywhere1 in 150
RuneforgeAnywhere1 in 52,500
SalAnywhere1 in 550
SapphireAnywhere1 in 150
Satan's SoulgemAnywhere1 in 11,000
SkullAnywhere1 in 150
SurAnywhere1 in 60,600
SusAnywhere1 in 1,100,000
SwiftnessAnywhere1 in 12,000
ThalAnywhere1 in 525
TopazAnywhere1 in 150
TorAnywhere1 in 425
TreasureAnywhere1 in 24,500
TulAnywhere1 in 500
UmAnywhere1 in 7,500
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
Uncut JewelAnywhere
UthAnywhere1 in 475
VexAnywhere1 in 20,000
WisdomAnywhere1 in 15,500
XoAnywhere1 in 52,550
YmnAnywhere1 in 550
ZedAnywhere1 in 334,800

Other kinds of item

The rate is the base figure the in-game journal prints: the one-in-N chance the client stores for that item dropping anywhere, before Magic Find and before any zone or buff bonus. Where a place is named, the client also stores a better rate for that item in that place, listed on the place pages.

An item with no rate has no base rate in the data recovered so far, which usually means something hands it over directly rather than dropping it.