Hero Siege collectibles
53 items with a drop source recovered from the client. 0 name specific places; the rest can drop anywhere at their base rate.
No item of this kind matches that. It may be another kind, or have no drop source recovered from the client yet.
Anubis Infernal AnkhAnywhere1 in 35
Anubis' AnkhAnywhere1 in 27
Battle FragmentAnywhere1 in 105
Colosseum FragmentAnywhere1 in 54
Damien's EyeAnywhere1 in 27
Damien's Infernal EyeAnywhere1 in 35
DeathAnywhere1 in 360
Death's Infernal SigilAnywhere1 in 35
Death's SigilAnywhere1 in 27
Dimensional ShardAnywhere1 in 124
Fragment of DawnAnywhere1 in 100
Fragment of InoyaAnywhere1 in 100
Fragment of KaojinAnywhere1 in 100
Fragment of Mos'ArathimAnywhere1 in 100
Fragment of NightmareAnywhere1 in 100
Fragment of TimeAnywhere1 in 100
Fragment of TundraAnywhere1 in 100
Gold TokenAnywhere1 in 999,999,999
Gurag's Infernal SoulAnywhere1 in 35
Gurag's SoulAnywhere1 in 27
Infernal Battle FragmentAnywhere1 in 155
Infernal Colosseum FragmentAnywhere1 in 84
Infernal Dimensional ShardAnywhere1 in 184
Infernal Scroll of RaAnywhere1 in 48
JudgementAnywhere1 in 360
JusticeAnywhere1 in 360
Karp King's BellybuttonAnywhere1 in 27
Karp King's Infernal BellybuttonAnywhere1 in 35
Naga ScaleAnywhere1 in 10,000
Satan's HornAnywhere1 in 27
Satan's Infernal HornAnywhere1 in 35
Scroll of RaAnywhere1 in 34
StrengthAnywhere1 in 360
TemperanceAnywhere1 in 360
The ChariotAnywhere1 in 360
The DevilAnywhere1 in 360
The Divine MoonAnywhere1 in 1,000,000
The Divine SunAnywhere1 in 1,000,000
The EmperorAnywhere1 in 360
The EmpressAnywhere1 in 360
The FoolAnywhere1 in 360
The Hanged ManAnywhere1 in 360
The HermitAnywhere1 in 360
The HierophantAnywhere1 in 360
The High PriestessAnywhere1 in 360
The LoversAnywhere1 in 360
The MagicianAnywhere1 in 360
The MoonAnywhere1 in 360
The StarAnywhere1 in 360
The SunAnywhere1 in 360
The TowerAnywhere1 in 360
The Wheel of FortuneAnywhere1 in 360
The WorldAnywhere1 in 360
Other kinds of item
- Weapons
- Runes and socketables
- Chest armour
- Helmets
- Charms
- Boots
- Amulets
- Gloves
- Belts
- Shields
- Rings
- Keys
- Flasks
The rate is the base figure the in-game journal prints: the one-in-N chance the client stores for that item dropping anywhere, before Magic Find and before any zone or buff bonus. Where a place is named, the client also stores a better rate for that item in that place, listed on the place pages.
An item with no rate has no base rate in the data recovered so far, which usually means something hands it over directly rather than dropping it.