Codex of Relic Feast
A 4-socket runeword for a common Consumable base. The orbs go Wisdom, then Treasure, then Relic, then Heroism, in exactly that order, into a base with exactly 4 sockets.
WisdomTreasureRelicHeroism
- Sockets
- 4, exactly
- Goes in
- Consumable
- Base rarity
- Common (white) only
- Level
- 100, from its highest rune
What Codex of Relic Feast grants
Only the two-handed stat block was recovered for this recipe from the client, so these are the values a two-handed base carries.
Chance to drop a relic on monster kill2
The orbs it needs
4 different orbs, one per socket.
WisdomOn its own: Magic Skill Damage Increased by 201 in 15,500
TreasureOn its own: Ancient monsters have a chance to summon a Treasure Goblin when killed 11 in 24,500
RelicOn its own: Ancient monsters have a chance to drop a Relic when killed 31 in 12,800
HeroismOn its own: Heroic Item drop chances increased by 31 in 46,550
Other 4-socket runewords
- Codex of Rift
- Conquest
- Desert's Wrath
- Divinity
- Feral
- Force
- Fortress
- Gladstone Goose's Jacket
- Grimwalkers
- Havoc
- Inner Fire
Runewords form only in common bases: the client gates the whole scan on rarity 1. Order matters, the socket count must equal the recipe length exactly, and the sequence is never rotated.
Orb rarity is the base rate the client stores, shown the way the in-game journal presents it. These are orbs rather than runes: a separate socketable class that only the Codex recipes consume.